Q42: Made the spit effect for the bullsquid/gonome/gonarch. Ring-Ding: I used the hornet sent of his Hornet Gun swep as base for the Alien Grunt and my own hornet gun swep Fixed lag when spawning a SNPC on a large map Fixed players spawning outside of the train in the first level Fixed being able to possess an enemy which is already possessed by someone else Fixed human grunt not dying in multiplayer sometimes Fixed not being able to respawn after the possessed NPC died Fixed Satchel remote not showing up in multiplayer Added NPC Control Stools for npc controlling, npc health, npc movement and npc relationships Added infotext on possessed enemies (You can now see who possesses a NPC by looking at the NPC) Added Opposing Force NPCs: Gonome, Pit Drone, Voltigore, Baby Voltigore, Penguin, Zombie Guard, Zombie Soldier Added strider, ichthyosaur, archer and new SNPCs to possessable NPCs Added new viewmode for possession SWEP (To switch it press sprint key) Half-Life: Renaissance - V1.2 from Silverlan on Vimeo. Here's a complete list of what's included: It's been a while since the last update of my Half-Life: Renaissance addon, but here I am again!įor those of you who don't know what this is, it's a pack with most of the NPCs and weapons from Half-Life 1, as well as Opposing Force (new).
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